3 to 12 per arena
Three-way standoffs or full twelve-sided mayhem. Every size plays differently.
Every player guards one side of the arena. Miss the ball once and your side is gone – the arena snaps shut around everyone else. Last paddle standing wins.
↘ MOVE YOUR MOUSE OVER THE ARENA. YOU ARE THE BOTTOM PADDLE.↑ DRAG IN THE ARENA – YOU ARE THE BOTTOM PADDLE.Every player owns one side of the polygon. Drag to slide your paddle. That's the whole control scheme.
The ball gets past you? Your side shatters. The last player who touched it scores the KO.
N → N−1 in 0.75 s. Twelve sides become eleven, then ten. Angles get meaner, reactions get shorter.
Top versus bottom. One rally decides who walks away with the win.
Three-way standoffs or full twelve-sided mayhem. Every size plays differently.
The last touch before a miss takes the credit. Aim your shots, farm your KOs.
Fixed-step physics on the server. What you see is what happened.
Bots fill every empty seat. Train solo on Easy, Normal or Hard.
It takes the colour of whoever hit it last. You always know who's coming for you.
Nothing between you and the next match.
Create a room, pull your friends in, and the host starts the match. One tap sets up the rematch.
| JOIN / LINK | Tap and you're in the lobby |
| JOIN / QR | Scan from across the couch |
| JOIN / CODE | Six characters, read out loud |
| REMATCH | One tap, same room |
Dot Royale lands on iPhone and Android soon. Free to play. Drop your email and we'll ping you once – on launch day.